has been cited by the following article(s):
[1]
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Evaluating the effectiveness of game-based learning for teaching refugee children Arabic using the integrated LEAGUÊ-GQM approach
Behaviour & Information Technology,
2024
DOI:10.1080/0144929X.2022.2156386
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[2]
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The Impact of Mobile Digital Game in Learning Arabic Language at Tertiary Level
Contemporary Educational Technology,
2022
DOI:10.30935/cedtech/11480
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[3]
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Evaluating the effectiveness of game-based learning for teaching refugee children Arabic using the integrated LEAGUÊ-GQM approach
Behaviour & Information Technology,
2022
DOI:10.1080/0144929X.2022.2156386
|
|
|
[4]
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Evaluating the effectiveness of game-based learning for teaching refugee children Arabic using the integrated LEAGUÊ-GQM approach
Behaviour & Information Technology,
2022
DOI:10.1080/0144929X.2022.2156386
|
|
|