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O’Reilly, T. (2005). What Is Web 2.0: Design Patterns and Business Model for the Next Generation of Software.
http://www.oreilly.com/pub/a/web2/archive/what-is-web-20.html
has been cited by the following article:
TITLE: The Study of Evaluation the Quality of the Mobile Experiential Learning Model
AUTHORS: Ya-Chin Kang, Chia-Yi Chen
KEYWORDS: Mobile Learning, Experiential Learning, Learning Quality Evaluation, Kano Model
JOURNAL NAME: Creative Education, Vol.7 No.16, October 25, 2016
ABSTRACT: This study explores the learning behavior for the association of mobile learning and experiential learning. By performing on-site observation of the College Exploration Camp organized by the organization that is representative of youth experiential learning in Taiwan, a mobile experiential learning model is established. Suggestions for further research are also presented based on a survey of the camp leaders on the quality of their experience in order to evaluate the effectiveness of learning when combining mobile learning with experiential learning activities.
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