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Van Schaik, P., Blake, J., Pernet, F., Spears, I. and Fencott, C. (2008) Virtual Augmented Exercise Gaming for Older Adults. Cyberpsychology & Behavior: The Impact of the Internet, Multimedia and Virtual Reality on Behavior and Society, 11, 103-106.
http://dx.doi.org/10.1089/cpb.2007.9925

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