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Steinkuehler, C.A. and Williams, D. (2006) Where Everybody Knows Your (Screen) Name: Online Games as “Thirdplaces”. Journal of Computer Mediated Communication, 11, 885-909. http://dx.doi.org/10.1111/j.1083-6101.2006.00300.x

has been cited by the following article:

  • TITLE: Farming Not Alone: Farmville Play and the Implications on Social Capital

    AUTHORS: Shaojung Sharon Wang

    KEYWORDS: Farmville, Facebook, Social Capital, Life Satisfaction, Loneliness

    JOURNAL NAME: Social Networking, Vol.3 No.5, October 30, 2014

    ABSTRACT: This study explored the relationship between Farmville play and social capital. The implications of social game play for players’ psychological wellness were also assessed. Using survey data collected from Farmville players in Taiwan, it was found that the intensity of Farmville play was positively associated with players’ perceived bridging and bonding social capital. The extent to which intensive Farmville play may lead to the psychological benefits of enhanced life satisfaction and reduced loneliness was discussed. In addition, players who tended to add unacquaintances were more likely to perform better than those who added people they knew. However, connecting with existing contacts through the game provides higher sense of bonding social capital. Implications on the concept of weak and strong ties were also discussed.