Technologies Needed for Sustainable E-Learning in University Education

DOI: 10.4236/me.2013.410068   PDF   HTML     5,057 Downloads   7,329 Views   Citations

Abstract

This study was carried out to identify technologies needed for sustainable e-learning in university education. To achieve this objective, two research questions and one hypothesis were formulated, answered and tested respectively. Survey research design was used and a structured questionnaire was developed for data collection. A population of 330 information managers in information system units in federal universities in Nigeriawas used for the study. The questionnaire was face-validated by three experts knowledgeable in e-learning application. An internal consistency co-efficient of 0.88 was obtained by using Cronbach alpha technique. Data collected from 322 of the respondents were analyzed for the study. Mean and standard deviation were used in data analysis, while ANOVA was used to test the hypothesis. The findings of the study revealed 13 communication technologies and 12 course management technologies needed for sustainable e-leaning in university education; and that there were no significant differences on the opinions of the information managers on 19 technologies needed for sustainable e-learning in university education. It was therefore recommended that the administrations of university education should make the identified technologies sufficiently available in order to sustain e-learning in the universities.

Share and Cite:

N. Ibezim, "Technologies Needed for Sustainable E-Learning in University Education," Modern Economy, Vol. 4 No. 10, 2013, pp. 633-638. doi: 10.4236/me.2013.410068.

Conflicts of Interest

The authors declare no conflicts of interest.

References

[1] O’Hear, “E-Learning 2.0—How Web Technologies Are Shaping Education, 2006. http://www.readwriteweb.com/archives/e-learning_20.php
[2] E. Schatzberg, “Technik Comes to America: Changing Meanings of Technology before 1930,” Technology and Culture, Vol. 47, No. 1, 2006, pp. 486-512. http://dx.doi.org/10.1353/tech.2006.0201
[3] B. Oakley, “Learning Effectiveness: An Introduction,” In: J. Bourne, Ed., On-Line Education: Learning Effectiveness and Faculty Satisfaction, Vol. 16, No. 2, 2000, pp. 45-55.
[4] C. Curran, “Strategies for E-Learning in Universities,” Research & Occasional Paper Series: CSHE.7.04. Dublin City University, Dublin, 2004.
[5] T. O. Ajadi, I. O. Salawu and F. A. Adeoye, “E-Learning and Distance Education in Nigeria,” The Turkish Online Journal of Educational Technology, Vol. 7, No. 4, 2008.
[6] L. S. O. Liverpool, M. J. Marut, J. N. Ndam and D. A. Oti, “Towards a Model for E-Learning in Nigerian HEIs: Lessons from the University of Jos ICT Maths Initiative,” 2009. www.forum.org.ng/system/files/ife+paper.pdf
[7] D. Laurillard, “E-Learning in Higher Education,” Changing Higher Education, RoutledgeFalmer, New York, 2009.
[8] J. P. Shim, J. Shropshire, S. Park and H. Haris, “Podcasting for E-Learning, Communication, and Delivery,” Industrial Management and Data Systems, Vol. 107, No. 4, 2007, pp. 587-600. http://dx.doi.org/10.1108/02635570710740715
[9] Wikipedia (2012) “E-Learning,” 2012. http://www.en.wikipedia.org/wiki/E-learning
[10] A. Rosen, “Technology Trends: E-Learning 2.0. The E-Learning Guild’s Learning Solutions,” Practical Applications of Technology for Learning E-Magazine, Management Strategies Edition, 2006.
[11] A. S. Sife, E. T. Lwoga and C. Sanga, “New Technologies for Teaching and Learning: Challenges for Higher Learning Institutions in Developing Countries,” International Journal of Education and Development Using Information and Communication Technology, Vol. 3, No. 2, 2007, pp. 57-67.
[12] “What Technologies Are Used in Online Education?” 2012. http://www.elearners.com/guide/faq-glossary/elearning-faq/what-technologies-are-used-in-online-education/

  
comments powered by Disqus

Copyright © 2020 by authors and Scientific Research Publishing Inc.

Creative Commons License

This work and the related PDF file are licensed under a Creative Commons Attribution 4.0 International License.