has been cited by the following article(s):
[1]
|
STUDENTS'INTRINSIC MOTIVATION USING GAME-BASED ACTIVITIES
|
|
Dalat University Journal of Science,
2024 |
|
|
[2]
|
ГЕЙМІФІКАЦІЯ НАВЧАННЯ У ПОЧАТКОВИХ КЛАСАХ В УМОВАХ ДИСТАНЦІЙНОГО НАВЧАННЯ
|
|
… наукове фахове видання …,
2024 |
|
|
[3]
|
Interactive Game Model in Drill and Practice Learning to Increase Student Learning Achievement
|
|
Journal of Multimedia Trend and …,
2024 |
|
|
[4]
|
Synergistic Play Design: An Integrated Framework for Game Element and Mechanic Implementation to Enhance Game-Based Learning Experiences
|
|
Embracing Cutting-Edge Technology in Modern …,
2024 |
|
|
[5]
|
Effectiveness Of Card Games in English Vocabulary Learning Among Chinese Public Primary School Esl Students
|
|
International Journal of Emerging Issues in …,
2024 |
|
|
[6]
|
The Effects of Game Simulation Implementation on Economics Concept Understanding
|
|
Technium Soc. Sci. J.,
2023 |
|
|
[7]
|
Using A Mobile Game to Help Students Learning the Market Economy: Preparation of Camera-Ready Contributions to SCITEPRESS Proceedings
|
|
Journal of Education, Humanities and Social Sciences,
2023 |
|
|
[8]
|
Challenges and Solutions of the Application of Data‐Driven Technology in Network 3D Game Design
|
|
Mobile Information Systems,
2023 |
|
|
[9]
|
Using the Four-Way Typology and Attitudinal Space Model to Examine Students' Attitudes toward Digital Game-Based Assessment
|
|
2023 |
|
|
[10]
|
Collaborative Creativity in Design Education: A Case Study of the Design Sketch Course
|
|
Creative Education,
2022 |
|
|
[11]
|
Multiplayer mechanism design for soil tillage serious game
|
|
ILKOM Jurnal …,
2022 |
|
|
[12]
|
Model Construction of Game-Based Teaching Applying in Class
|
|
Open Access Library Journal,
2022 |
|
|
[13]
|
Penerapan Game Based Learning menggunakan Maze Game dalam Meningkatkan Hasil Belajar Siswa Kelas III
|
|
Elementar: Jurnal Pendidikan …,
2022 |
|
|
[14]
|
Gamificação no Ensino da Histologia Humana
|
|
2020 |
|
|
[1]
|
Game-Based Learning to Promote Clinical Reasoning: An Innovative Educational Proposal in Pediatric Dentistry
Education Sciences,
2025
DOI:10.3390/educsci15020190
|
|
|
[2]
|
Embracing Cutting-Edge Technology in Modern Educational Settings
Advances in Educational Technologies and Instructional Design,
2024
DOI:10.4018/979-8-3693-1022-9.ch006
|
|
|
[3]
|
Interactive Game Model in Drill and Practice Learning to Increase Student Learning Achievement
Journal of Multimedia Trend and Technology,
2024
DOI:10.35671/jmtt.v3i1.46
|
|
|
[4]
|
GAMIFICATION OF EDUCATION IN ELEMENTARY SCHOOL IN DISTANCE LEARNING
OPEN EDUCATIONAL E-ENVIRONMENT OF MODERN UNIVERSITY,
2024
DOI:10.28925/2414-0325.2024.1610
|
|
|
[5]
|
https://www.jippublication.com/leveling-up-mathematical-skills-the-effectiveness-of-game-based-learning
Journal of Interdisciplinary Perspectives,
2024
DOI:10.69569/jip.2024.0087a
|
|
|
[6]
|
Movie Recommendation System Model using Bisecting K-Means Technique and Collaborative Filtering
Journal of Multimedia Trend and Technology,
2024
DOI:10.35671/jmtt.v3i2.71
|
|
|
[7]
|
Challenges and Solutions of the Application of Data-Driven Technology in Network 3D Game Design
Mobile Information Systems,
2023
DOI:10.1155/2023/9105763
|
|
|
[8]
|
Using A Mobile Game to Help Students Learning the Market Economy: Preparation of Camera-Ready Contributions to SCITEPRESS Proceedings
Journal of Education, Humanities and Social Sciences,
2023
DOI:10.54097/ehss.v9i.6411
|
|
|