"3D Mobile Augmented Reality Interface for Laboratory Experiments"
written by Clement Onime, Olatunde Abiona,
published by International Journal of Communications, Network and System Sciences, Vol.9 No.4, 2016
has been cited by the following article(s):
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[1] Augmented Reality in Training Engineering Students: Teaching Methods
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[2] Augmented Reality in Training Engineering Students: Teaching Techniques
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[3] A study of developments and applications of mixed reality cubicles and their impact on learning
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[4] Literature review of Industry 4.0 and related technologies
Journal of Intelligent Manufacturing, 2018
[5] The User Research of Interactive APP Design for 2016 Yilan Green Expo Food-Ethics Museum
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[6] Virtual Lab Using Markerless Augmented Reality
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[7] Smart technologies and applications for visualisation in higher science and Engineering education: Issues of knowledge integration and virtual experimentation
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[8] Making the Invisible Visible: Real-Time Feedback for Embedded Computing Learning Activity Using Pedagogical Virtual Machine with Augmented Reality
Augmented Reality, Virtual Reality, and Computer Graphics, 2017
[9] Design of a New Mobile-Optimized Remote Laboratory Application Architecture for M-Learning.
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[10] Cost effective visualization of research data for cognitive development using mobile augmented reality
Advanced Visual Interfaces. Supporting Big Data Applications, 2016
[11] Design a New Mobile Optimized Remote Laboratory Application Architecture for M-Learning
2016
[12] Mixed Reality Cubicles and Cave Automatic Virtual Environment
2016
[13] Increasing the Learning Performance via Augmented Reality Technology
Emerging Technologies for Education, 2016
[14] Realtà aumentata a supporto della didattica nei corsi di misure