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Interventions for Enhancing Indigenous Undergraduates' Programming Learning: A Systematic Review
Journal of Cognitive Sciences and Human Development,
2023
DOI:10.33736/jcshd.4902.2023
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Research on Developing Computational Thinking of Middle School Students Based on Gamified Text Programming Teaching Activities
2023 5th International Conference on Computer Science and Technologies in Education (CSTE),
2023
DOI:10.1109/CSTE59648.2023.00037
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[3]
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Capturing student interest in software engineering through gamification: a systematic literature review
Discover Education,
2023
DOI:10.1007/s44217-023-00069-4
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Methodologies and Intelligent Systems for Technology Enhanced Learning, 11th International Conference
Lecture Notes in Networks and Systems,
2022
DOI:10.1007/978-3-030-86618-1_13
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DEVELOPMENT OF HUMAN POTENTIAL: DESIGN THINKING AS A WAY OF IMPROVING PROFESSIONAL COMPETENCIES OF ECONOMISTS
Economics of Development,
2022
DOI:10.57111/devt.20(1).2022.43-52
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[6]
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DEVELOPMENT OF HUMAN POTENTIAL: DESIGN THINKING AS A WAY OF IMPROVING PROFESSIONAL COMPETENCIES OF ECONOMISTS
Economics of Development,
2022
DOI:10.57111/devt.20(1).2022.43-52
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[7]
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Implementation of Gamification Octalysis Method at Design and Build a React Native Framework Learning Application
2021 6th International Conference on New Media Studies (CONMEDIA),
2021
DOI:10.1109/CONMEDIA53104.2021.9617171
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Research Anthology on Blockchain Technology in Business, Healthcare, Education, and Government
2021
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Intelligent Tutoring Systems approach to Introductory Programming Courses
Eighth International Conference on Technological Ecosystems for Enhancing Multiculturality,
2020
DOI:10.1145/3434780.3436614
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[10]
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Increasing student motivation in computer programming with gamification
2020 IEEE Global Engineering Education Conference (EDUCON),
2020
DOI:10.1109/EDUCON45650.2020.9125283
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[11]
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Intelligent Tutoring Systems approach to Introductory Programming Courses
Eighth International Conference on Technological Ecosystems for Enhancing Multiculturality,
2020
DOI:10.1145/3434780.3436614
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[12]
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Teaching Principles of Programming without ICT
Proceedings of the XX International Conference on Human Computer Interaction - Interacción '19,
2019
DOI:10.1145/3335595.3335627
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Blockchain Technology for Global Social Change
Advances in Computer and Electrical Engineering,
2019
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[14]
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The Designed Gamification Application Architecture and Elements for a C# Programming Course
Proceedings of the 2019 4th International Conference on Multimedia Systems and Signal Processing,
2019
DOI:10.1145/3330393.3330414
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[15]
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A Gamified Approach to Achieve Excellence in Programming
2018 4th International Conference on Computing Sciences (ICCS),
2018
DOI:10.1109/ICCS.2018.00026
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